Initial Commit
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/*=========================================================================
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Library: iMSTK-Unity
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Copyright (c) Kitware, Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0.txt
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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=========================================================================*/
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using UnityEngine;
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namespace ImstkUnity
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{
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[AddComponentMenu("iMSTK/VrpnDevice")]
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public class VrpnDevice : TrackingDevice
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{
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public string Name = "Tracker0";
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private int _type = 0;
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public int Type { get { return _type; } }
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public bool TrackAnalog = false;
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public bool TrackButtons = false;
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public bool TrackPosition = true;
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public ImstkUnity.VrpnDeviceManager manager;
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public void Awake()
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{
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if (TrackAnalog) _type |= 0x1;
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if (TrackButtons) _type |= 0x2;
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if (TrackPosition) _type |= 0x4;
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}
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public void Start()
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{
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GetDevice();
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}
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protected override Imstk.DeviceClient MakeDevice()
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{
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return manager.MakeDeviceClient(this);
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}
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}
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}
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