Initial Commit
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/*=========================================================================
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Library: iMSTK-Unity
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Copyright (c) Kitware, Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0.txt
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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=========================================================================*/
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using ImstkUnity;
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using UnityEngine;
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using UnityEditor;
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namespace ImstkEditor
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{
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/// <summary>
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/// Generates a plane mesh for MeshFilter
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/// </summary>
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public class PlaneMeshEditor : EditorWindow
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{
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//public Vector3 size = new Vector3(1.0f, 0.25f, 1.0f);
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public Vector2Int dim = new Vector2Int(8, 8);
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//public Vector3 center = new Vector3(0.0f, 0.0f, 0.0f);
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public Mesh outputMesh = null;
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public static void Init(Mesh outputMesh)
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{
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PlaneMeshEditor window = GetWindow(typeof(PlaneMeshEditor)) as PlaneMeshEditor;
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window.outputMesh = outputMesh;
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if (outputMesh.name.Length == 0) outputMesh.name = "plane mesh";
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window.UpdateEditorResults();
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window.Show();
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}
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void OnGUI()
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{
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EditorGUI.BeginChangeCheck();
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outputMesh = EditorGUILayout.ObjectField("Input Mesh: ", outputMesh, typeof(Mesh), true) as Mesh;
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name = EditorGUILayout.TextField("Name: ", outputMesh.name);
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//Vector3 tSize = EditorGUILayout.Vector3Field("Size: ", size);
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Vector2Int tDim = EditorGUILayout.Vector2IntField("Grid Dimensions: ", dim);
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//Vector3 tCenter = EditorGUILayout.Vector3Field("Center: ", center);
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// \todo: How to get undo to also call UpdateInputObj?
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if (EditorGUI.EndChangeCheck())
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{
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Undo.RegisterCompleteObjectUndo(this, "Change of Parameters");
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//size = tSize.cwiseMax(new Vector3(0.0f, 0.0f, 0.0f));
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dim = tDim.cwiseMax(new Vector2Int(2, 2));
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//center = tCenter;
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outputMesh.name = name;
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UpdateEditorResults();
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}
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}
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private void UpdateEditorResults()
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{
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ImstkMesh planeMesh = Utility.GetXYPlane(dim.x, dim.y);
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GeomUtil.CopyMesh(planeMesh.ToMesh(), outputMesh);
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}
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}
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}
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