Initial Commit
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEditor;
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using UnityEngine;
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using Oculus.Interaction.HandGrab.Visuals;
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namespace Oculus.Interaction.HandGrab.Editor
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{
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public class HandGhostProviderUtils
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{
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public static bool TryGetDefaultProvider(out HandGhostProvider provider)
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{
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provider = null;
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HandGhostProvider[] providers = Resources.FindObjectsOfTypeAll<HandGhostProvider>();
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if (providers != null && providers.Length > 0)
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{
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provider = providers[0];
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return true;
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}
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string[] assets = AssetDatabase.FindAssets($"t:{nameof(HandGhostProvider)}");
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if (assets != null && assets.Length > 0)
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{
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string pathPath = AssetDatabase.GUIDToAssetPath(assets[0]);
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provider = AssetDatabase.LoadAssetAtPath<HandGhostProvider>(pathPath);
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}
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return provider != null;
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}
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}
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}
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