Initial Commit
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using Meta.XR.BuildingBlocks.Editor;
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namespace Oculus.Interaction.Editor.BuildingBlocks
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{
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public class OVRInteractionHandTrackingBlockData : BlockData
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{
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public string _interactionBlockId;
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protected override List<GameObject> InstallRoutine()
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{
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var interactionBlockData = Meta.XR.BuildingBlocks.Editor.Utils.GetBlockData(_interactionBlockId);
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var interactionBlock = interactionBlockData.GetBlock();
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if (interactionBlock == null)
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{
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throw new InvalidOperationException(
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$"Cannot install block '{this.name}' : Cannot find block {interactionBlockData.name} in the scene.");
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}
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var hands = Instantiate(Prefab, Vector3.zero, Quaternion.identity);
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hands.SetActive(true);
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hands.name = $"[BB] {BlockName}";
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hands.transform.parent = interactionBlock.transform;
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BlocksUtils.UpdateForAutoWiring(hands);
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return new List<GameObject>() { hands };
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}
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}
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}
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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