Initial Commit
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using UnityEngine;
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using Oculus.Interaction.Input;
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namespace Oculus.Interaction.Body.Input
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{
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using IOVRSkeletonDataProvider = OVRSkeleton.IOVRSkeletonDataProvider;
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public class FromOVRBodyDataSource : DataSource<BodyDataAsset>
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{
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[Header("OVR Data Source")]
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[SerializeField, Interface(typeof(IOVRSkeletonDataProvider))]
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private UnityEngine.Object _dataProvider;
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private IOVRSkeletonDataProvider DataProvider;
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[SerializeField, Interface(typeof(IOVRCameraRigRef))]
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private UnityEngine.Object _cameraRigRef;
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private IOVRCameraRigRef CameraRigRef;
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[SerializeField]
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private bool _processLateUpdates = false;
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protected override BodyDataAsset DataAsset => _bodyDataAsset;
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private readonly BodyDataAsset _bodyDataAsset = new BodyDataAsset();
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private readonly OVRSkeletonMapping _mapping = new OVRSkeletonMapping();
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protected void Awake()
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{
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CameraRigRef = _cameraRigRef as IOVRCameraRigRef;
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DataProvider = _dataProvider as IOVRSkeletonDataProvider;
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}
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protected override void Start()
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{
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base.Start();
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this.AssertField(DataProvider, nameof(DataProvider));
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this.AssertField(CameraRigRef, nameof(CameraRigRef));
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_bodyDataAsset.SkeletonMapping = _mapping;
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}
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protected override void OnEnable()
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{
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base.OnEnable();
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if (_started)
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{
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CameraRigRef.WhenInputDataDirtied += HandleInputDataDirtied;
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}
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}
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protected override void OnDisable()
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{
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if (_started)
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{
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CameraRigRef.WhenInputDataDirtied -= HandleInputDataDirtied;
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}
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base.OnDisable();
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}
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private void HandleInputDataDirtied(bool isLateUpdate)
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{
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if (isLateUpdate && !_processLateUpdates)
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{
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return;
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}
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MarkInputDataRequiresUpdate();
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}
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protected override void UpdateData()
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{
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var data = DataProvider.GetSkeletonPoseData();
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if (!data.IsDataValid)
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{
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return;
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}
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_bodyDataAsset.SkeletonMapping = _mapping;
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_bodyDataAsset.IsDataHighConfidence = data.IsDataHighConfidence;
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_bodyDataAsset.IsDataValid = data.IsDataValid;
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_bodyDataAsset.SkeletonChangedCount = data.SkeletonChangedCount;
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_bodyDataAsset.RootScale = data.RootScale;
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_bodyDataAsset.Root = new Pose()
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{
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position = data.RootPose.Position.FromFlippedZVector3f(),
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rotation = data.RootPose.Orientation.FromFlippedZQuatf()
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};
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foreach (var jointId in _mapping.Joints)
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{
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Pose pose = default(Pose);
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if (_mapping.TryGetSourceJointId(jointId, out OVRPlugin.BoneId boneId))
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{
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int index = (int)boneId;
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pose = new Pose()
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{
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rotation = float.IsNaN(data.BoneRotations[index].w)
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? default(Quaternion)
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: data.BoneRotations[index].FromFlippedZQuatf(),
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position = data.BoneTranslations[index].FromFlippedZVector3f()
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};
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}
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_bodyDataAsset.JointPoses[(int)jointId] = pose;
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}
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}
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}
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}
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