Initial Commit
This commit is contained in:
@@ -0,0 +1,138 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace Oculus.Interaction.DistanceReticles
|
||||
{
|
||||
public abstract class InteractorReticle<TReticleData> : MonoBehaviour
|
||||
where TReticleData : class, IReticleData
|
||||
{
|
||||
[SerializeField]
|
||||
private bool _visibleDuringSelect = false;
|
||||
private bool VisibleDuringSelect
|
||||
{
|
||||
get
|
||||
{
|
||||
return _visibleDuringSelect;
|
||||
}
|
||||
set
|
||||
{
|
||||
_visibleDuringSelect = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected bool _started;
|
||||
protected TReticleData _targetData;
|
||||
private bool _drawn;
|
||||
|
||||
protected abstract IInteractorView Interactor { get; set; }
|
||||
protected abstract Component InteractableComponent { get; }
|
||||
|
||||
protected virtual void Start()
|
||||
{
|
||||
this.BeginStart(ref _started);
|
||||
this.AssertField(Interactor, nameof(Interactor));
|
||||
Hide();
|
||||
this.EndStart(ref _started);
|
||||
}
|
||||
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
if (_started)
|
||||
{
|
||||
Interactor.WhenStateChanged += HandleStateChanged;
|
||||
Interactor.WhenPostprocessed += HandlePostProcessed;
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnDisable()
|
||||
{
|
||||
if (_started)
|
||||
{
|
||||
Interactor.WhenStateChanged -= HandleStateChanged;
|
||||
Interactor.WhenPostprocessed -= HandlePostProcessed;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleStateChanged(InteractorStateChangeArgs args)
|
||||
{
|
||||
if (args.NewState == InteractorState.Normal
|
||||
|| args.NewState == InteractorState.Disabled)
|
||||
{
|
||||
InteractableUnset();
|
||||
}
|
||||
else if (args.NewState == InteractorState.Hover
|
||||
&& args.PreviousState != InteractorState.Select)
|
||||
{
|
||||
InteractableSet(InteractableComponent);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandlePostProcessed()
|
||||
{
|
||||
if (_targetData != null
|
||||
&& (Interactor.State == InteractorState.Hover
|
||||
|| (Interactor.State == InteractorState.Select && _visibleDuringSelect)))
|
||||
{
|
||||
if (!_drawn)
|
||||
{
|
||||
_drawn = true;
|
||||
Draw(_targetData);
|
||||
}
|
||||
Align(_targetData);
|
||||
}
|
||||
else if (_drawn)
|
||||
{
|
||||
_drawn = false;
|
||||
Hide();
|
||||
}
|
||||
}
|
||||
|
||||
private void InteractableSet(Component interactable)
|
||||
{
|
||||
if (interactable != null
|
||||
&& interactable.TryGetComponent(out _targetData))
|
||||
{
|
||||
_drawn = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_targetData = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void InteractableUnset()
|
||||
{
|
||||
if (_drawn)
|
||||
{
|
||||
_drawn = false;
|
||||
Hide();
|
||||
}
|
||||
_targetData = default(TReticleData);
|
||||
}
|
||||
|
||||
#region Drawing
|
||||
protected abstract void Draw(TReticleData data);
|
||||
protected abstract void Align(TReticleData data);
|
||||
protected abstract void Hide();
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user