Initial Commit

This commit is contained in:
2025-07-04 20:33:06 +03:00
commit 8f09347ae0
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PassthroughSurface : MonoBehaviour
{
public OVRPassthroughLayer passthroughLayer;
public MeshFilter projectionObject;
void Start()
{
Destroy(projectionObject.GetComponent<MeshRenderer>());
passthroughLayer.AddSurfaceGeometry(projectionObject.gameObject, true);
}
}