Initial Commit
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 484800a18d70d2d4386ee3f42ef24113, type: 3}
|
||||
m_Name: HandTracking
|
||||
m_EditorClassIdentifier:
|
||||
id: 8b26b298-7bf4-490e-b245-a039c0184303
|
||||
version: 1
|
||||
blockName: Hand Tracking
|
||||
description: Hand models that follow the movement of your hands
|
||||
sdk: 0
|
||||
tags: []
|
||||
thumbnail: {fileID: 2800000, guid: d53aa1789d7879a43a2e31d261a304b7, type: 3}
|
||||
displayOnContentTab: 1
|
||||
experimental: 0
|
||||
order: -4
|
||||
prefab: {fileID: 1870938896605422, guid: 929a4e1a0ccfe2048b9390905f78fc4d, type: 3}
|
||||
dependencies:
|
||||
- e47682b9-c270-40b1-b16d-90b627a5ce1b
|
||||
isSingleton: 1
|
||||
usageInstructions:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5f88f354e8735b4eb8fe8e0e7d5d278
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52fdba1f4c629584999e34821455bce7
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+85
@@ -0,0 +1,85 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: DefaultHandMaterial
|
||||
m_Shader: {fileID: 4800000, guid: cfa50fc6e259b524ea01ec7dde0f108d, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _FresnelPower: 0.215
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HandAlpha: 1
|
||||
- _Metallic: 0
|
||||
- _MinVisibleAlpha: 0.164
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _RimFactor: 0.922
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorBottom: {r: 0.36154413, g: 0.560827, b: 0.8088235, a: 1}
|
||||
- _ColorPrimary: {r: 0.75735295, g: 0.75735295, b: 0.75735295, a: 1}
|
||||
- _ColorTop: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aa70c70787230f248b33d8a0ce1a6c3d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SkeletonBoneMaterial
|
||||
m_Shader: {fileID: 4800000, guid: cfa50fc6e259b524ea01ec7dde0f108d, type: 3}
|
||||
m_ShaderKeywords: _ALPHATEST_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _FresnelPower: 0.16
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HandAlpha: 1
|
||||
- _Metallic: 0
|
||||
- _MinVisibleAlpha: 0.1
|
||||
- _Mode: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _RimFactor: 0.66
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorBottom: {r: 0.69411767, g: 0.7254902, b: 0.7529412, a: 1}
|
||||
- _ColorPrimary: {r: 0.69419724, g: 0.727208, b: 0.754717, a: 1}
|
||||
- _ColorTop: {r: 0.69411767, g: 0.7254902, b: 0.7529412, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9c05c5a6e4902ff4082cfb34e5b64b2d
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+85
@@ -0,0 +1,85 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SystemGestureHandMaterial
|
||||
m_Shader: {fileID: 4800000, guid: cfa50fc6e259b524ea01ec7dde0f108d, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _FresnelPower: 0.215
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HandAlpha: 1
|
||||
- _Metallic: 0
|
||||
- _MinVisibleAlpha: 0.164
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _RimFactor: 0.922
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorBottom: {r: 0.9852941, g: 0.97749966, b: 0.7027465, a: 1}
|
||||
- _ColorPrimary: {r: 0.75735295, g: 0.75735295, b: 0.75735295, a: 1}
|
||||
- _ColorTop: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9d107f2f043e1ed408b970f146718017
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+89
@@ -0,0 +1,89 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SystemGestureSkeletonBoneMaterial
|
||||
m_Shader: {fileID: 4800000, guid: cfa50fc6e259b524ea01ec7dde0f108d, type: 3}
|
||||
m_ShaderKeywords: _ALPHATEST_ON
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _SpecGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _FresnelPower: 0.16
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _HandAlpha: 1
|
||||
- _Metallic: 0
|
||||
- _MinVisibleAlpha: 0.1
|
||||
- _Mode: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _RimFactor: 0.66
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorBottom: {r: 0.9843137, g: 0.9764706, b: 0.7019608, a: 1}
|
||||
- _ColorPrimary: {r: 0.69419724, g: 0.727208, b: 0.754717, a: 1}
|
||||
- _ColorTop: {r: 0.69411767, g: 0.7254902, b: 0.7529412, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
+8
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 38beab19e7c1f7947afac78fd60f90b0
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b758ad845ed2d9749a2e174b3de7de81
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+172
@@ -0,0 +1,172 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1870938896605422
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4453513310108136}
|
||||
- component: {fileID: 114428879332287356}
|
||||
- component: {fileID: 114567484643301796}
|
||||
- component: {fileID: 114392993255165844}
|
||||
- component: {fileID: 114925265787909616}
|
||||
- component: {fileID: 114252240061623322}
|
||||
- component: {fileID: 137619227449585070}
|
||||
m_Layer: 0
|
||||
m_Name: OVRHandPrefabBuildingBlock
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4453513310108136
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &114428879332287356
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cb7623a8f0b49cf4dbaa40aea4d4be64, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
HandType: 0
|
||||
_pointerPoseRoot: {fileID: 0}
|
||||
m_showState: 3
|
||||
--- !u!114 &114567484643301796
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2609c54f376cffc4da1ab9401cc1a36f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_skeletonType: 0
|
||||
_updateRootPose: 0
|
||||
_updateRootScale: 1
|
||||
_enablePhysicsCapsules: 0
|
||||
_applyBoneTranslations: 1
|
||||
--- !u!114 &114392993255165844
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 0
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 54c16b381e28e8d479237771d234dbae, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_confidenceBehavior: 1
|
||||
_systemGestureBehavior: 1
|
||||
_renderPhysicsCapsules: 0
|
||||
_skeletonMaterial: {fileID: 2100000, guid: 9c05c5a6e4902ff4082cfb34e5b64b2d, type: 2}
|
||||
_capsuleMaterial: {fileID: 0}
|
||||
_systemGestureMaterial: {fileID: 2100000, guid: 38beab19e7c1f7947afac78fd60f90b0,
|
||||
type: 2}
|
||||
--- !u!114 &114925265787909616
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5cc5c234723e3a54d8dd09b131117743, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_meshType: 0
|
||||
--- !u!114 &114252240061623322
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 73eac66b128fc8749a21623225c34541, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
_ovrMesh: {fileID: 0}
|
||||
_ovrSkeleton: {fileID: 0}
|
||||
_confidenceBehavior: 1
|
||||
_systemGestureBehavior: 1
|
||||
_systemGestureMaterial: {fileID: 2100000, guid: 9d107f2f043e1ed408b970f146718017,
|
||||
type: 2}
|
||||
--- !u!137 &137619227449585070
|
||||
SkinnedMeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1870938896605422}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 3
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: aa70c70787230f248b33d8a0ce1a6c3d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
serializedVersion: 2
|
||||
m_Quality: 0
|
||||
m_UpdateWhenOffscreen: 0
|
||||
m_SkinnedMotionVectors: 1
|
||||
m_Mesh: {fileID: 0}
|
||||
m_Bones: []
|
||||
m_BlendShapeWeights: []
|
||||
m_RootBone: {fileID: 0}
|
||||
m_AABB:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_DirtyAABB: 0
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 929a4e1a0ccfe2048b9390905f78fc4d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0adfb60b685c2e14391c3ce3b67bbb22
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+59
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Meta.XR.BuildingBlocks.Editor
|
||||
{
|
||||
public class HandTrackingBlockData : BlockData
|
||||
{
|
||||
protected override List<GameObject> InstallRoutine()
|
||||
{
|
||||
var cameraRig = OVRProjectSetupUtils.FindComponentInScene<OVRCameraRig>();
|
||||
if (cameraRig == null)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"The Hand Tracking BB cannot be installed without a camera rig present in the scene.");
|
||||
}
|
||||
|
||||
var leftHand = Instantiate(Prefab, Vector3.zero, Quaternion.identity);
|
||||
leftHand.SetActive(true);
|
||||
leftHand.name = $"[BB] {BlockName} left";
|
||||
leftHand.transform.parent = cameraRig.leftHandAnchor;
|
||||
|
||||
leftHand.GetComponent<OVRHand>().HandType = OVRHand.Hand.HandLeft;
|
||||
leftHand.GetComponent<OVRSkeleton>().SetSkeletonType(OVRSkeleton.SkeletonType.HandLeft);
|
||||
leftHand.GetComponent<OVRMesh>().SetMeshType(OVRMesh.MeshType.HandLeft);
|
||||
|
||||
var rightHand = Instantiate(Prefab, Vector3.zero, Quaternion.identity);
|
||||
rightHand.SetActive(true);
|
||||
rightHand.name = $"[BB] {BlockName} right";
|
||||
rightHand.transform.parent = cameraRig.rightHandAnchor;
|
||||
|
||||
rightHand.GetComponent<OVRHand>().HandType = OVRHand.Hand.HandRight;
|
||||
rightHand.GetComponent<OVRSkeleton>().SetSkeletonType(OVRSkeleton.SkeletonType.HandRight);
|
||||
rightHand.GetComponent<OVRMesh>().SetMeshType(OVRMesh.MeshType.HandRight);
|
||||
|
||||
return new List<GameObject> {leftHand, rightHand};
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 484800a18d70d2d4386ee3f42ef24113
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+87
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Meta.XR.BuildingBlocks.Editor
|
||||
{
|
||||
[InitializeOnLoad]
|
||||
internal static class HandTrackingSetupRules
|
||||
{
|
||||
static HandTrackingSetupRules()
|
||||
{
|
||||
|
||||
OVRProjectSetup.AddTask(
|
||||
level: OVRProjectSetup.TaskLevel.Required,
|
||||
group: OVRProjectSetup.TaskGroup.Compatibility,
|
||||
isDone: _ =>
|
||||
{
|
||||
if (!HandTrackingBuildingBlockExists())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var projectConfig = OVRProjectConfig.CachedProjectConfig;
|
||||
return projectConfig.handTrackingSupport != OVRProjectConfig.HandTrackingSupport.ControllersOnly;
|
||||
|
||||
},
|
||||
message: $"Hand Tracking must be enabled in OVRManager when using its {Utils.BlockPublicName}",
|
||||
fix: _ =>
|
||||
{
|
||||
var projectConfig = OVRProjectConfig.CachedProjectConfig;
|
||||
projectConfig.handTrackingSupport = OVRProjectConfig.HandTrackingSupport.ControllersAndHands;
|
||||
OVRProjectConfig.CommitProjectConfig(projectConfig);
|
||||
},
|
||||
fixMessage: $"Enable Hand Tracking must be enabled in OVRManager"
|
||||
);
|
||||
|
||||
OVRProjectSetup.AddTask(
|
||||
level: OVRProjectSetup.TaskLevel.Required,
|
||||
group: OVRProjectSetup.TaskGroup.Compatibility,
|
||||
isDone: _ =>
|
||||
{
|
||||
if (!HandTrackingBuildingBlockExists())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var projectConfig = OVRProjectConfig.CachedProjectConfig;
|
||||
return projectConfig.handTrackingVersion == OVRProjectConfig.HandTrackingVersion.V2;
|
||||
|
||||
},
|
||||
message: $"Hand Tracking V2 is required when using the Hand Tracking {Utils.BlockPublicName}",
|
||||
fix: _ =>
|
||||
{
|
||||
var projectConfig = OVRProjectConfig.CachedProjectConfig;
|
||||
projectConfig.handTrackingVersion = OVRProjectConfig.HandTrackingVersion.V2;
|
||||
OVRProjectConfig.CommitProjectConfig(projectConfig);
|
||||
},
|
||||
fixMessage: $"Select Hand Tracking V2"
|
||||
);
|
||||
}
|
||||
|
||||
private static bool HandTrackingBuildingBlockExists()
|
||||
{
|
||||
var handObjects = OVRProjectSetupUtils.FindComponentsInScene<OVRHand>();
|
||||
return handObjects.Any(hand => hand.GetComponent<BuildingBlock>());
|
||||
}
|
||||
}
|
||||
}
|
||||
+11
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 51cdf386012239f4b89597171ff0c3f1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cbd581361770b8d48b646ad0bea3b22e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+118
@@ -0,0 +1,118 @@
|
||||
/************************************************************************************
|
||||
|
||||
Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
||||
|
||||
See SampleFramework license.txt for license terms. Unless required by applicable law
|
||||
or agreed to in writing, the sample code is provided "AS IS" WITHOUT WARRANTIES OR
|
||||
CONDITIONS OF ANY KIND, either express or implied. See the license for specific
|
||||
language governing permissions and limitations under the license.
|
||||
|
||||
************************************************************************************/
|
||||
|
||||
Shader "Oculus Sample/Alpha Hand Outline (SBB)"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
_ColorPrimary ("Color Primary", Color) = (0.396078, 0.725490, 1)
|
||||
_ColorTop ("Color Top", Color) = (0.031896, 0.0343398, 0.0368894)
|
||||
_ColorBottom ("Color Bottom", Color) = (0.0137021, 0.0144438, 0.0152085)
|
||||
_RimFactor ("Rim Factor", Range(0.01, 1.0)) = 0.65
|
||||
_FresnelPower ("Fresnel Power", Range(0.01,1.0)) = 0.16
|
||||
|
||||
_HandAlpha ("Hand Alpha", Range(0, 1)) = 1.0
|
||||
_MinVisibleAlpha ("Minimum Visible Alpha", Range(0,1)) = 0.15
|
||||
}
|
||||
SubShader
|
||||
{
|
||||
Tags {"Queue" = "Transparent" "Render" = "Transparent" "IgnoreProjector" = "True"}
|
||||
LOD 100
|
||||
|
||||
// Write depth values so that you see topmost layer.
|
||||
Pass
|
||||
{
|
||||
ZWrite On
|
||||
ColorMask 0
|
||||
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#include "UnityCG.cginc"
|
||||
|
||||
float4 vert(float4 vertex : POSITION) : SV_POSITION
|
||||
{
|
||||
return UnityObjectToClipPos(vertex);
|
||||
}
|
||||
|
||||
fixed4 frag() : SV_Target
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
|
||||
CGPROGRAM
|
||||
#include "UnityCG.cginc"
|
||||
// no deferred. support lightmaps and one light. use half vector instead of
|
||||
// view vector (less accurate but faster)
|
||||
#pragma surface surf BlinnPhong alpha:fade exclude_path:prepass noforwardadd halfasview nolightmap
|
||||
|
||||
sampler2D _MainTex;
|
||||
|
||||
struct Input {
|
||||
float2 uv_MainTex;
|
||||
float3 worldRefl;
|
||||
float3 viewDir;
|
||||
INTERNAL_DATA
|
||||
};
|
||||
|
||||
#define ColorBlack half3(0, 0, 0)
|
||||
#define EmissionFactor (0.95)
|
||||
|
||||
fixed3 _ColorPrimary;
|
||||
fixed3 _ColorTop;
|
||||
fixed3 _ColorBottom;
|
||||
float _RimFactor;
|
||||
float _FresnelPower;
|
||||
|
||||
float _HandAlpha;
|
||||
float _MinVisibleAlpha;
|
||||
|
||||
float3 SafeNormalize(float3 normal) {
|
||||
float magSq = dot(normal, normal);
|
||||
if (magSq == 0) {
|
||||
return 0;
|
||||
}
|
||||
return normalize(normal);
|
||||
}
|
||||
|
||||
void surf(Input IN, inout SurfaceOutput o) {
|
||||
float3 normalDirection = SafeNormalize(o.Normal);
|
||||
float3 viewDir = SafeNormalize(IN.viewDir);
|
||||
half viewDotNormal = saturate(dot(viewDir, normalDirection));
|
||||
// the higher the rim factor, the greater the effect overall. by default,
|
||||
// it's strongest near edges
|
||||
half rim = pow(1.0 - viewDotNormal, 0.5) * (1.0 - _RimFactor) + _RimFactor;
|
||||
rim = saturate(rim);
|
||||
|
||||
half3 emission = lerp(ColorBlack, _ColorPrimary, rim);
|
||||
// brighten emission a bit, multiply by factor to reign it in
|
||||
emission += rim * 0.5;
|
||||
emission *= EmissionFactor;
|
||||
|
||||
// effect gets stronger toward edges. note that lerp can extrapolate! saturate first
|
||||
// potentially could schlick approx, like specColor + (1-specColor)*nDotLight^5
|
||||
// except here we woulduse nDotView instead of nDotLight
|
||||
float fresnel = saturate(pow(1.0 - viewDotNormal, _FresnelPower));
|
||||
fixed3 color = lerp(_ColorTop, _ColorBottom, fresnel);
|
||||
|
||||
fixed alphaValue = step(_MinVisibleAlpha, _HandAlpha) * _HandAlpha;
|
||||
|
||||
o.Albedo = 0;
|
||||
o.Gloss = 0;
|
||||
o.Specular = 0;
|
||||
o.Alpha = alphaValue;
|
||||
o.Emission = color * emission;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfa50fc6e259b524ea01ec7dde0f108d
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
preprocessorOverride: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a68dd9668cd538f4bae28e4d392738b1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Binary file not shown.
|
After Width: | Height: | Size: 426 KiB |
+135
@@ -0,0 +1,135 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d53aa1789d7879a43a2e31d261a304b7
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMasterTextureLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 2
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 1024
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user