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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Meta.XR.BuildingBlocks.Editor
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{
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public class VirtualKeyboardBlockData : BlockData
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{
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protected override List<GameObject> InstallRoutine()
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{
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var cameraRig = OVRProjectSetupUtils.FindComponentInScene<OVRCameraRig>();
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if (cameraRig == null)
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{
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throw new InvalidOperationException(
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"The Virtual Keyboard BB cannot be installed without a camera rig present in the scene.");
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}
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var virtualKeyboardGo = Instantiate(Prefab, Vector3.zero, Quaternion.identity);
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virtualKeyboardGo.name = "[BB] Virtual Keyboard";
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var virtualKeyboard = virtualKeyboardGo.GetComponent<OVRVirtualKeyboard>();
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{
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throw new InvalidOperationException(
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"The Virtual Keyboard component is missing.");
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}
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var controllerBBs = Utils.GetBlocksWithType<OVRControllerHelper>();
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var leftController = controllerBBs.First(controller => controller.m_controller == OVRInput.Controller.LTouch);
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var rightController = controllerBBs.First(controller => controller.m_controller == OVRInput.Controller.RTouch);
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var interactorPos = new Vector3(0f, 0f, 0.062f);
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{
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transform =
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{
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localPosition = interactorPos,
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localScale = interactorScale,
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parent = leftController.gameObject.transform,
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name = "KeyboardInteractorAnchorLeft"
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}
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};
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var interactorAnchorRight = new GameObject
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{
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transform =
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{
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localPosition = interactorPos,
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localScale = interactorScale,
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parent = rightController.gameObject.transform,
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name = "KeyboardInteractorAnchorRight"
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}
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};
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virtualKeyboard.leftControllerRootTransform = cameraRig.leftControllerAnchor;
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virtualKeyboard.rightControllerRootTransform = cameraRig.rightControllerAnchor;
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virtualKeyboard.leftControllerDirectTransform = interactorAnchorLeft.transform;
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virtualKeyboard.rightControllerDirectTransform = interactorAnchorRight.transform;
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var handBBs = Utils.GetBlocksWithType<OVRHand>();
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var leftHand = handBBs.First(hand => hand.HandType == OVRHand.Hand.HandLeft);
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var rightHand = handBBs.First(hand => hand.HandType == OVRHand.Hand.HandRight);
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virtualKeyboard.handLeft = leftHand;
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virtualKeyboard.handRight = rightHand;
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return new List<GameObject> { virtualKeyboardGo };
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}
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}
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}
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