Initial Commit
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using UnityEngine;
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internal static class OVREditorUtils
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{
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static OVREditorUtils()
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{
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OVRGUIContent.RegisterContentPath(OVRGUIContent.Source.GenericIcons, "Icons");
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var statusItem = new OVRStatusMenu.Item()
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{
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Name = "Oculus Settings",
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Color = OVREditorUtils.HexToColor("#4e4e4e"),
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Icon = CreateContent("ovr_icon_settings.png", OVRGUIContent.Source.GenericIcons),
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InfoTextDelegate = ComputeMenuSubText,
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OnClickDelegate = OnStatusMenuClick,
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Order = 2
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};
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OVRStatusMenu.RegisterItem(statusItem);
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}
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public static string ComputeMenuSubText()
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{
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return "Open settings menu.";
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}
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private static void OnStatusMenuClick()
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{
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OVRProjectSettingsProvider.OpenSettingsWindow(OVRProjectSetupSettingsProvider.Origins.Icon);
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}
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// Helper function to create a texture with a given color
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public static Texture2D MakeTexture(int width, int height, Color col)
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{
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Color[] pixels = new Color[width * height];
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for (int i = 0; i < pixels.Length; i++)
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{
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pixels[i] = col;
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}
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Texture2D result = new Texture2D(width, height);
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result.SetPixels(pixels);
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result.Apply();
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return result;
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}
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public static Color HexToColor(string hex)
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{
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hex = hex.Replace("#", string.Empty);
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byte r = (byte)(Convert.ToInt32(hex.Substring(0, 2), 16));
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byte g = (byte)(Convert.ToInt32(hex.Substring(2, 2), 16));
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byte b = (byte)(Convert.ToInt32(hex.Substring(4, 2), 16));
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byte a = 255;
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if (hex.Length == 8)
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{
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a = (byte)(Convert.ToInt32(hex.Substring(6, 2), 16));
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}
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return new Color32(r, g, b, a);
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}
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public static string ChoosePlural(int number, string singular, string plural)
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{
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return number > 1 ? plural : singular;
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}
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public static OVRGUIContent CreateContent(string name, OVRGUIContent.Source source, string tooltip = null)
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{
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return new OVRGUIContent(name, source, tooltip);
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}
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public static bool IsMainEditor()
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{
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// Early Return when the process service is not the Editor itself
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#if UNITY_2021_1_OR_NEWER
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return (uint)UnityEditor.MPE.ProcessService.level != (uint)UnityEditor.MPE.ProcessLevel.Secondary;
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#else
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return (uint)UnityEditor.MPE.ProcessService.level != (uint)UnityEditor.MPE.ProcessLevel.Slave;
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#endif
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}
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public struct OVRGUIColorScope : System.IDisposable
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{
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public enum Scope
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{
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All,
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Background,
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Content
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}
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private Color _previousColor;
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private Scope _scope;
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public OVRGUIColorScope(Scope scope, Color newColor)
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{
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_scope = scope;
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_previousColor = Color.white;
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switch (scope)
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{
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case Scope.All:
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_previousColor = GUI.color;
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GUI.color = newColor;
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break;
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case Scope.Background:
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_previousColor = GUI.backgroundColor;
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GUI.backgroundColor = newColor;
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break;
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case Scope.Content:
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_previousColor = GUI.contentColor;
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GUI.contentColor = newColor;
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break;
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}
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}
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public void Dispose()
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{
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switch (_scope)
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{
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case Scope.All:
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GUI.color = _previousColor;
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break;
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case Scope.Background:
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GUI.backgroundColor = _previousColor;
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break;
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case Scope.Content:
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GUI.contentColor = _previousColor;
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break;
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}
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}
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}
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}
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