Initial Commit
This commit is contained in:
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Licensed under the Oculus SDK License Agreement (the "License");
|
||||
* you may not use the Oculus SDK except in compliance with the License,
|
||||
* which is provided at the time of installation or download, or which
|
||||
* otherwise accompanies this software in either electronic or hard copy form.
|
||||
*
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* https://developer.oculus.com/licenses/oculussdk/
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, the Oculus SDK
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
public class BuildAssetBundles : MonoBehaviour
|
||||
{
|
||||
[MenuItem("Oculus/Tools/Build Mobile-Quest Expansion File", false, 100000)]
|
||||
public static void BuildBundles()
|
||||
{
|
||||
// Create expansion file directory and call build asset bundles
|
||||
string path = Application.dataPath + "/../Asset Bundles/";
|
||||
if (!System.IO.Directory.Exists(path))
|
||||
{
|
||||
System.IO.Directory.CreateDirectory(path);
|
||||
}
|
||||
|
||||
BuildPipeline.BuildAssetBundles(path, BuildAssetBundleOptions.ChunkBasedCompression, BuildTarget.Android);
|
||||
|
||||
// Rename asset bundle file to the proper obb string
|
||||
if (File.Exists(path + "Asset Bundles"))
|
||||
{
|
||||
string expansionName = "main." + PlayerSettings.Android.bundleVersionCode + "." +
|
||||
PlayerSettings.applicationIdentifier + ".obb";
|
||||
try
|
||||
{
|
||||
if (File.Exists(path + expansionName))
|
||||
{
|
||||
File.Delete(path + expansionName);
|
||||
}
|
||||
|
||||
File.Move(path + "Asset Bundles", path + expansionName);
|
||||
UnityEngine.Debug.Log("OBB expansion file " + expansionName + " has been successfully created at " +
|
||||
path);
|
||||
|
||||
UpdateAndroidManifest();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
UnityEngine.Debug.LogError(e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateAndroidManifest()
|
||||
{
|
||||
string manifestFolder = Application.dataPath + "/Plugins/Android";
|
||||
try
|
||||
{
|
||||
// Load android manfiest file
|
||||
XmlDocument doc = new XmlDocument();
|
||||
doc.Load(manifestFolder + "/AndroidManifest.xml");
|
||||
|
||||
string androidNamepsaceURI;
|
||||
XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
|
||||
if (element == null)
|
||||
{
|
||||
UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get android namespace URI from the manifest
|
||||
androidNamepsaceURI = element.GetAttribute("xmlns:android");
|
||||
if (!string.IsNullOrEmpty(androidNamepsaceURI))
|
||||
{
|
||||
// Check if the android manifest already has the read external storage permission
|
||||
XmlNodeList nodeList = doc.SelectNodes("/manifest/application/uses-permission");
|
||||
foreach (XmlElement e in nodeList)
|
||||
{
|
||||
string attr = e.GetAttribute("name", androidNamepsaceURI);
|
||||
if (attr == "android.permission.READ_EXTERNAL_STORAGE")
|
||||
{
|
||||
UnityEngine.Debug.Log("Android manifest already has the proper permissions.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
element = (XmlElement)doc.SelectSingleNode("/manifest/application");
|
||||
if (element != null)
|
||||
{
|
||||
// Insert read external storage permission
|
||||
XmlElement newElement = doc.CreateElement("uses-permission");
|
||||
newElement.SetAttribute("name", androidNamepsaceURI, "android.permission.READ_EXTERNAL_STORAGE");
|
||||
element.AppendChild(newElement);
|
||||
|
||||
doc.Save(manifestFolder + "/AndroidManifest.xml");
|
||||
UnityEngine.Debug.Log("Successfully modified android manifest with external storage permission.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
UnityEngine.Debug.LogError("Could not find android naemspace URI in android manifest.");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
UnityEngine.Debug.LogError(e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user