Initial Commit
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* Licensed under the Oculus SDK License Agreement (the "License");
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* you may not use the Oculus SDK except in compliance with the License,
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* which is provided at the time of installation or download, or which
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* otherwise accompanies this software in either electronic or hard copy form.
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*
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* You may obtain a copy of the License at
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*
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Oculus SDK
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Assets.OVR.Scripts
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{
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public class Record
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{
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public int sortOrder;
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public string category;
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public string message;
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public Record(int order, string cat, string msg)
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{
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sortOrder = order;
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category = cat;
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message = msg;
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}
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}
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public class RangedRecord : Record
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{
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public float value;
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public float min;
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public float max;
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public RangedRecord(int order, string cat, string msg, float val, float minVal, float maxVal)
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: base(order, cat, msg)
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{
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value = val;
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min = minVal;
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max = maxVal;
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}
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}
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public delegate void FixMethodDelegate(UnityEngine.Object obj, bool isLastInSet, int selectedIndex);
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public class FixRecord : Record
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{
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public FixMethodDelegate fixMethod;
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public UnityEngine.Object targetObject;
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public string[] buttonNames;
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public bool editModeRequired;
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public bool complete;
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public FixRecord(int order, string cat, string msg, FixMethodDelegate fix, UnityEngine.Object target,
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bool editRequired, string[] buttons)
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: base(order, cat, msg)
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{
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buttonNames = buttons;
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fixMethod = fix;
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targetObject = target;
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editModeRequired = editRequired;
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complete = false;
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}
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}
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}
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