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2025-07-04 20:33:06 +03:00
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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using System;
using Oculus.Voice.Dictation.Configuration;
using UnityEngine;
namespace Meta.WitAi.Configuration
{
[Serializable]
public class WitDictationRuntimeConfiguration : WitRuntimeConfiguration
{
[Header("Dictation")]
[SerializeField] public DictationConfiguration dictationConfiguration;
protected override Vector2 RecordingTimeRange => new Vector2(-1, 300);
}
}