Initial Commit
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@@ -0,0 +1,19 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class randomMove : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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//make the body move pingpong on y axis
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transform.position = new Vector3(transform.position.x, Mathf.PingPong(Time.time, 3), transform.position.z);
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}
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}
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