/* * Copyright (c) Meta Platforms, Inc. and affiliates. * All rights reserved. * * Licensed under the Oculus SDK License Agreement (the "License"); * you may not use the Oculus SDK except in compliance with the License, * which is provided at the time of installation or download, or which * otherwise accompanies this software in either electronic or hard copy form. * * You may obtain a copy of the License at * * https://developer.oculus.com/licenses/oculussdk/ * * Unless required by applicable law or agreed to in writing, the Oculus SDK * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ using Oculus.Interaction.Editor; using UnityEditor; using UnityEngine; namespace Oculus.Interaction.HandGrab.Editor { [CanEditMultipleObjects] [CustomEditor(typeof(HandGrabInteractable))] public partial class HandGrabInteractableEditor : SimplifiedEditor { private HandGrabInteractable _target; private HandGrabScaleKeysEditor _listDrawer; private void Awake() { _target = target as HandGrabInteractable; } protected override void OnEnable() { base.OnEnable(); _listDrawer = new HandGrabScaleKeysEditor(serializedObject, _target.HandGrabPoses, "_handGrabPoses", true); _editorDrawer.Draw("_handGrabPoses", (modeProp) => { _listDrawer.DrawInspector(); }); } protected override void OnDisable() { base.OnDisable(); _listDrawer.TearDown(); } public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("Create Mirrored HandGrabInteractable")) { Mirror(); } } private void Mirror() { HandGrabInteractable mirrorInteractable = HandGrabUtils.CreateHandGrabInteractable(_target.RelativeTo, $"{_target.gameObject.name}_mirror"); var data = HandGrabUtils.SaveData(_target); data.poses = null; HandGrabUtils.LoadData(mirrorInteractable, data); foreach (HandGrabPose point in _target.HandGrabPoses) { HandGrabPose mirrorPose = HandGrabUtils.CreateHandGrabPose(mirrorInteractable.transform, mirrorInteractable.RelativeTo); HandGrabUtils.MirrorHandGrabPose(point, mirrorPose, _target.RelativeTo); mirrorPose.transform.SetParent(mirrorInteractable.transform); mirrorInteractable.HandGrabPoses.Add(mirrorPose); } } } }