Files
2025-07-04 20:33:06 +03:00

37 lines
1.4 KiB
C#

/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using Meta.WitAi.Events;
using UnityEngine;
using UnityEngine.Events;
namespace Meta.WitAi.Interfaces
{
public abstract class CustomTranscriptionProvider : MonoBehaviour, ITranscriptionProvider
{
[SerializeField] private bool overrideMicLevel = false;
private WitTranscriptionEvent onPartialTranscription = new WitTranscriptionEvent();
private WitTranscriptionEvent onFullTranscription = new WitTranscriptionEvent();
private UnityEvent onStoppedListening = new UnityEvent();
private UnityEvent onStartListening = new UnityEvent();
private WitMicLevelChangedEvent onMicLevelChanged = new WitMicLevelChangedEvent();
public string LastTranscription { get; }
public WitTranscriptionEvent OnPartialTranscription => onPartialTranscription;
public WitTranscriptionEvent OnFullTranscription => onFullTranscription;
public UnityEvent OnStoppedListening => onStoppedListening;
public UnityEvent OnStartListening => onStartListening;
public WitMicLevelChangedEvent OnMicLevelChanged => onMicLevelChanged;
public bool OverrideMicLevel => overrideMicLevel;
public abstract void Activate();
public abstract void Deactivate();
}
}