52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
/*=========================================================================
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Library: iMSTK-Unity
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Copyright (c) Kitware, Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0.txt
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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=========================================================================*/
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using UnityEngine;
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namespace ImstkUnity
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{
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public class PullOnKey : MonoBehaviour
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{
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public string key = "p";
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public Suturing suturing;
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// Start is called before the first frame update
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void Start()
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{
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if (suturing == null)
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{
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suturing = GetComponent<Suturing>();
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if (suturing == null)
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{
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enabled = false;
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}
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}
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}
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKeyDown(key))
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{
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suturing.Pull();
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}
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}
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}
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}
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