import unittest from src.Board.board import Board class Board_Tester(unittest.TestCase): def setUp(self) -> None: self.board=Board() return super().setUp() def tearDown(self) -> None: self.board=None return super().tearDown() def test_place(self): self.board.reset() for i in range(6): self.board.place(0,1) self.assertEqual(self.board.check_cell(i,0),1) self.assertRaises(Exception,self.board.place,0,1) def test_is_full(self): self.board.reset() for i in range(7): for j in range(6): self.assertFalse(self.board.is_full()) self.board.place(i,1) self.assertTrue(self.board.is_full()) def test_reset(self): self.board.reset() self.board.place(0,1) self.board.reset() self.assertEqual(self.board.check_cell(0,0),None) def test_get_board(self): self.board.reset() for i in range(7): for j in range(6): self.board.place(i,1) board_state=self.board.get_board() for i in range(7): for j in range(6): self.assertEqual(board_state[i][j],1) def test_check_cell(self): self.board.reset() for i in range(7): for j in range(6): self.board.place(i,1) for i in range(7): for j in range(6): self.assertEqual(self.board.check_cell(j,i),1)