Initial Commit
This commit is contained in:
@@ -0,0 +1,78 @@
|
||||
/*=========================================================================
|
||||
|
||||
Library: iMSTK-Unity
|
||||
|
||||
Copyright (c) Kitware, Inc.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0.txt
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
=========================================================================*/
|
||||
|
||||
using ImstkUnity;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace ImstkEditor
|
||||
{
|
||||
[CustomEditor(typeof(SimulationManager))]
|
||||
public class SimulationManagerEditor : Editor
|
||||
{
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
// Define a style for centering text
|
||||
var centeredStyle = GUI.skin.GetStyle("Label");
|
||||
centeredStyle.alignment = TextAnchor.UpperCenter;
|
||||
|
||||
// Begin the script modification!
|
||||
SimulationManager script = target as SimulationManager;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
GUILayout.Label("Scene Settings", centeredStyle);
|
||||
GUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
bool writeTaskGraph = EditorGUILayout.Toggle("Write Task Graph", script.writeTaskGraph);
|
||||
EditorGUILayout.HelpBox(
|
||||
"This is the timestep that iMSTK will used to advance the simulation, use the stats" +
|
||||
" display and testing to arrive at a reasonable value for your simulation." ,
|
||||
MessageType.Warning);
|
||||
float fixedTimestep = EditorGUILayout.FloatField("Fixed Timestep", script.fixedTimestep);
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
GUILayout.Label("Pbd Simulation Settings", centeredStyle);
|
||||
GUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
var c = new PbdModelConfiguration();
|
||||
c.gravity = EditorGUILayout.Vector3Field("Gravity", script.pbdModelConfiguration.gravity);
|
||||
c.iterations = EditorGUILayout.IntField("Max # Iterations", script.pbdModelConfiguration.iterations);
|
||||
c.useRealtime = EditorGUILayout.Toggle("Use Realtime", script.pbdModelConfiguration.useRealtime);
|
||||
if (!script.pbdModelConfiguration.useRealtime)
|
||||
{
|
||||
c.dt = EditorGUILayout.DoubleField("Delta Time", script.pbdModelConfiguration.dt);
|
||||
}
|
||||
c.linearDampingCoeff = EditorGUILayout.DoubleField("Linear Damping Coefficient",
|
||||
script.pbdModelConfiguration.linearDampingCoeff);
|
||||
c.angularDampingCoeff = EditorGUILayout.DoubleField("Angular Damping Coefficient",
|
||||
script.pbdModelConfiguration.angularDampingCoeff);
|
||||
c.doPartitioning = EditorGUILayout.Toggle("Partitioning", script.pbdModelConfiguration.doPartitioning);
|
||||
|
||||
GUILayout.EndVertical();
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
Undo.RegisterCompleteObjectUndo(script, "Change of Parameters");
|
||||
script.writeTaskGraph = writeTaskGraph;
|
||||
script.pbdModelConfiguration = c;
|
||||
script.fixedTimestep = fixedTimestep;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user