46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
/*=========================================================================
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Library: iMSTK-Unity
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Copyright (c) Kitware, Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0.txt
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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=========================================================================*/
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using UnityEngine;
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namespace ImstkUnity
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{
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public class Plane : Geometry
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{
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public Plane()
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{
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geomType = GeometryType.Plane;
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}
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public Vector3 GetTransformedCenter(Transform transform)
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{
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return transform.TransformPoint(center);
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}
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public Vector3 GetTransformedNormal(Transform transform)
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{
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return transform.TransformDirection(normal).normalized;
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}
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public Vector3 center = Vector3.zero;
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public Vector3 normal = Vector3.up;
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public float visualWidth = 1.0f; ///> Purely used for visualization
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}
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} |