Files
2025-07-04 20:33:06 +03:00

23 lines
493 B
C#

using System;
using UnityEngine;
public class RequestCaptureFlow : MonoBehaviour
{
public OVRInput.Button RequestCaptureBtn = OVRInput.Button.Two;
private OVRSceneManager _sceneManager;
private void Start()
{
_sceneManager = FindObjectOfType<OVRSceneManager>();
}
// Update is called once per frame
private void Update()
{
if (OVRInput.GetUp(RequestCaptureBtn))
{
_sceneManager.RequestSceneCapture();
}
}
}